Misteye Archer

Illustrated by Dragonart

Water · Ranger · AllyRanger, Human

Cost (reserve)
3
Reserve
3
Power
1
Life
3

[Class Bonus] Ranged 2

(3), [REST]: Look at the top card of your deck. If it's a water element card, you may put it into your graveyard. If you do, Misteye Archer becomes distant and prevent the next 2 damage that would be dealt to it this turn.

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