Apprentice Aeromancer

Illustrated by 木叶

Wind · Cleric · Mage · AllyCleric, Mage, Human

Cost (reserve)
2
Reserve
2
Power
1
Life
2

[Class Bonus] On Enter: Empower 2. *(The next Spell card you activate this turn activates and resolves as if your champion got +2 level.)*

[Class Bonus] Whenever you activate a wind element Spell card, Apprentice Aeromancer gets +1 [POWER] until end of turn.

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