Aether's Embrace

Illustrated by Primea Studio

Wind · Ranger · ActionRanger, Aethercharge, Spell

Cost (reserve)
2
Reserve
2
Power
1
Speed
Fast

Target unit becomes distant. If that unit is a defending Ranger ally, wake it up and it gets +2[POWER] and +2[LIFE] until end of turn.

You may load Aether's Embrace into an Aetherwing weapon you control.

Who has one

Nobody with a public collection has this yet.